Grid War GO!

Use a preloaded territory map or design your own map. Battle against A.I. Putin!


Five different AIs with different strategies and personalities. 
  • HINT #1: When you attack: Your success is a probability (like a dice roll). Success depends on the unit you chose (tanks, artillery, aircraft, etc) VS the unit being attacked. The game also takes into account 1) the territories involved and 2) "fatigue levels" for the unit. For example, if artillery attack from the mountains, then they have an advantage over troops in open land - as long as that artillery unit has not been used before in the turn (not "fatigued").
  • HINT #2: Use Territory Wisely. Use cities and mountains and forests to your advantage. Those territories usually help your units (except obviously battleships. And the aircraft can place into cities but not into forests or mountains).
  • HINT #3: Get Ideas from Strategy Visualizations. The game has built-in strategy visuals you can refresh after every turn. Take a look!
  • HINT #4: NUKE option: At 10:00 minutes, your scientists develop a nuke. If you drop it, it destroys an 8X8 grid at random. And don't forget, if you use one, so will the enemy! So it's a last resort.

Playing Putin is free. Play all 5 AI Generals for only 3.99$. Each AI is programmed to behave differently and send propaganda messages: https://gridwargo.com

An OLD SCHOOL war game with new features, like AI Generals and Game Theory Strategy Visuals!

Development log

Leave a comment

Log in with itch.io to leave a comment.